sl-express/project-wl-kuaidiyuan-uniap.../uni_modules/uni-rate/components/uni-rate/uni-rate.vue

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<template>
<view>
<view ref="uni-rate" class="uni-rate">
<view class="uni-rate__icon" :class="{'uni-cursor-not-allowed': disabled}"
:style="{ 'margin-right': marginNumber + 'px' }" v-for="(star, index) in stars" :key="index"
@touchstart.stop="touchstart" @touchmove.stop="touchmove" @mousedown.stop="mousedown"
@mousemove.stop="mousemove" @mouseleave="mouseleave">
<uni-icons :color="color" :size="size" :type="isFill ? 'star-filled' : 'star'" />
<!-- #ifdef APP-NVUE -->
<view :style="{ width: star.activeWitch.replace('%','')*size/100+'px'}" class="uni-rate__icon-on">
<uni-icons style="text-align: left;" :color="disabled?'#ccc':activeColor" :size="size"
type="star-filled" />
</view>
<!-- #endif -->
<!-- #ifndef APP-NVUE -->
<view :style="{ width: star.activeWitch}" class="uni-rate__icon-on">
<uni-icons :color="disabled?disabledColor:activeColor" :size="size" type="star-filled" />
</view>
<!-- #endif -->
</view>
</view>
</view>
</template>
<script>
// #ifdef APP-NVUE
const dom = uni.requireNativePlugin('dom');
// #endif
/**
* Rate 评分
* @description 评分组件
* @tutorial https://ext.dcloud.net.cn/plugin?id=33
* @property {Boolean} isFill = [true|false] 星星的类型,是否为实心类型, 默认为实心
* @property {String} color 未选中状态的星星颜色,默认为 "#ececec"
* @property {String} activeColor 选中状态的星星颜色,默认为 "#ffca3e"
* @property {String} disabledColor 禁用状态的星星颜色,默认为 "#c0c0c0"
* @property {Number} size 星星的大小
* @property {Number} value/v-model 当前评分
* @property {Number} max 最大评分评分数量,目前一分一颗星
* @property {Number} margin 星星的间距,单位 px
* @property {Boolean} disabled = [true|false] 是否为禁用状态,默认为 false
* @property {Boolean} readonly = [true|false] 是否为只读状态,默认为 false
* @property {Boolean} allowHalf = [true|false] 是否实现半星,默认为 false
* @property {Boolean} touchable = [true|false] 是否支持滑动手势,默认为 true
* @event {Function} change uniRate 的 value 改变时触发事件e={value:Number}
*/
export default {
name: "UniRate",
props: {
isFill: {
// 星星的类型,是否镂空
type: [Boolean, String],
default: true
},
color: {
// 星星未选中的颜色
type: String,
default: "#ececec"
},
activeColor: {
// 星星选中状态颜色
type: String,
default: "#ffca3e"
},
disabledColor: {
// 星星禁用状态颜色
type: String,
default: "#c0c0c0"
},
size: {
// 星星的大小
type: [Number, String],
default: 24
},
value: {
// 当前评分
type: [Number, String],
default: 0
},
modelValue: {
// 当前评分
type: [Number, String],
default: 0
},
max: {
// 最大评分
type: [Number, String],
default: 5
},
margin: {
// 星星的间距
type: [Number, String],
default: 0
},
disabled: {
// 是否可点击
type: [Boolean, String],
default: false
},
readonly: {
// 是否只读
type: [Boolean, String],
default: false
},
allowHalf: {
// 是否显示半星
type: [Boolean, String],
default: false
},
touchable: {
// 是否支持滑动手势
type: [Boolean, String],
default: true
}
},
data() {
return {
valueSync: "",
userMouseFristMove: true,
userRated: false,
userLastRate: 1
};
},
watch: {
value(newVal) {
this.valueSync = Number(newVal);
},
modelValue(newVal) {
this.valueSync = Number(newVal);
},
},
computed: {
stars() {
const value = this.valueSync ? this.valueSync : 0;
const starList = [];
const floorValue = Math.floor(value);
const ceilValue = Math.ceil(value);
for (let i = 0; i < this.max; i++) {
if (floorValue > i) {
starList.push({
activeWitch: "100%"
});
} else if (ceilValue - 1 === i) {
starList.push({
activeWitch: (value - floorValue) * 100 + "%"
});
} else {
starList.push({
activeWitch: "0"
});
}
}
return starList;
},
marginNumber() {
return Number(this.margin)
}
},
created() {
this.valueSync = Number(this.value || this.modelValue);
this._rateBoxLeft = 0
this._oldValue = null
},
mounted() {
setTimeout(() => {
this._getSize()
}, 100)
// #ifdef H5
this.PC = this.IsPC()
// #endif
},
methods: {
touchstart(e) {
// #ifdef H5
if (this.IsPC()) return
// #endif
if (this.readonly || this.disabled) return
const {
clientX,
screenX
} = e.changedTouches[0]
// TODO 做一下兼容,只有 Nvue 下才有 screenX其他平台式 clientX
this._getRateCount(clientX || screenX)
},
touchmove(e) {
// #ifdef H5
if (this.IsPC()) return
// #endif
if (this.readonly || this.disabled || !this.touchable) return
const {
clientX,
screenX
} = e.changedTouches[0]
this._getRateCount(clientX || screenX)
},
/**
* 兼容 PC @tian
*/
mousedown(e) {
// #ifdef H5
if (!this.IsPC()) return
if (this.readonly || this.disabled) return
const {
clientX,
} = e
this.userLastRate = this.valueSync
this._getRateCount(clientX)
this.userRated = true
// #endif
},
mousemove(e) {
// #ifdef H5
if (!this.IsPC()) return
if (this.userRated) return
if (this.userMouseFristMove) {
console.log('---mousemove----', this.valueSync);
this.userLastRate = this.valueSync
this.userMouseFristMove = false
}
if (this.readonly || this.disabled || !this.touchable) return
const {
clientX,
} = e
this._getRateCount(clientX)
// #endif
},
mouseleave(e) {
// #ifdef H5
if (!this.IsPC()) return
if (this.readonly || this.disabled || !this.touchable) return
if (this.userRated) {
this.userRated = false
return
}
this.valueSync = this.userLastRate
// #endif
},
// #ifdef H5
IsPC() {
var userAgentInfo = navigator.userAgent;
var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"];
var flag = true;
for (let v = 0; v < Agents.length - 1; v++) {
if (userAgentInfo.indexOf(Agents[v]) > 0) {
flag = false;
break;
}
}
return flag;
},
// #endif
/**
* 获取星星个数
*/
_getRateCount(clientX) {
this._getSize()
const size = Number(this.size)
if (isNaN(size)) {
return new Error('size 属性只能设置为数字')
}
const rateMoveRange = clientX - this._rateBoxLeft
let index = parseInt(rateMoveRange / (size + this.marginNumber))
index = index < 0 ? 0 : index;
index = index > this.max ? this.max : index;
const range = parseInt(rateMoveRange - (size + this.marginNumber) * index);
let value = 0;
if (this._oldValue === index && !this.PC) return;
this._oldValue = index;
if (this.allowHalf) {
if (range > (size / 2)) {
value = index + 1
} else {
value = index + 0.5
}
} else {
value = index + 1
}
value = Math.max(0.5, Math.min(value, this.max))
this.valueSync = value
this._onChange()
},
/**
* 触发动态修改
*/
_onChange() {
this.$emit("input", this.valueSync);
this.$emit("update:modelValue", this.valueSync);
this.$emit("change", {
value: this.valueSync
});
},
/**
* 获取星星距离屏幕左侧距离
*/
_getSize() {
// #ifndef APP-NVUE
uni.createSelectorQuery()
.in(this)
.select('.uni-rate')
.boundingClientRect()
.exec(ret => {
if (ret) {
this._rateBoxLeft = ret[0].left
}
})
// #endif
// #ifdef APP-NVUE
dom.getComponentRect(this.$refs['uni-rate'], (ret) => {
const size = ret.size
if (size) {
this._rateBoxLeft = size.left
}
})
// #endif
}
}
};
</script>
<style lang="scss">
.uni-rate {
/* #ifndef APP-NVUE */
display: flex;
/* #endif */
line-height: 1;
font-size: 0;
flex-direction: row;
/* #ifdef H5 */
cursor: pointer;
/* #endif */
}
.uni-rate__icon {
position: relative;
line-height: 1;
font-size: 0;
}
.uni-rate__icon-on {
overflow: hidden;
position: absolute;
top: 0;
left: 0;
line-height: 1;
text-align: left;
}
.uni-cursor-not-allowed {
/* #ifdef H5 */
cursor: not-allowed !important;
/* #endif */
}
</style>