feat: implement custom slash commands system
Adds a comprehensive slash command system that allows users to create and manage custom commands: - Backend implementation in Rust for discovering, loading, and managing slash commands - Support for both user-level (~/.claude/commands/) and project-level (.claude/commands/) commands - YAML frontmatter support for command metadata (description, allowed-tools) - Command namespacing with directory structure (e.g., /namespace:command) - Detection of special features: bash commands (\!), file references (@), and arguments ($ARGUMENTS) Frontend enhancements: - SlashCommandPicker component with autocomplete UI and keyboard navigation - SlashCommandsManager component for CRUD operations on commands - Integration with FloatingPromptInput to trigger picker on "/" input - Visual indicators for command features (bash, files, arguments) - Grouped display by namespace with search functionality API additions: - slash_commands_list: Discover all available commands - slash_command_get: Retrieve specific command by ID - slash_command_save: Create or update commands - slash_command_delete: Remove commands This implementation provides a foundation for users to create reusable command templates and workflows. Commands are stored as markdown files with optional YAML frontmatter for metadata. Addresses #127 and #134
This commit is contained in:
442
src/components/SlashCommandPicker.tsx
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442
src/components/SlashCommandPicker.tsx
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import React, { useState, useEffect, useRef } from "react";
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import { motion } from "framer-motion";
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import { Button } from "@/components/ui/button";
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import { api } from "@/lib/api";
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import {
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X,
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Command,
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Search,
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Globe,
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FolderOpen,
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Zap,
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FileCode,
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Terminal,
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AlertCircle
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} from "lucide-react";
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import type { SlashCommand } from "@/lib/api";
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import { cn } from "@/lib/utils";
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interface SlashCommandPickerProps {
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/**
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* The project path for loading project-specific commands
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*/
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projectPath?: string;
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/**
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* Callback when a command is selected
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*/
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onSelect: (command: SlashCommand) => void;
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/**
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* Callback to close the picker
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*/
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onClose: () => void;
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/**
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* Initial search query (text after /)
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*/
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initialQuery?: string;
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/**
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* Optional className for styling
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*/
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className?: string;
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}
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// Get icon for command based on its properties
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const getCommandIcon = (command: SlashCommand) => {
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// If it has bash commands, show terminal icon
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if (command.has_bash_commands) return Terminal;
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// If it has file references, show file icon
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if (command.has_file_references) return FileCode;
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// If it accepts arguments, show zap icon
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if (command.accepts_arguments) return Zap;
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// Based on scope
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if (command.scope === "project") return FolderOpen;
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if (command.scope === "user") return Globe;
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// Default
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return Command;
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};
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/**
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* SlashCommandPicker component - Autocomplete UI for slash commands
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*
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* @example
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* <SlashCommandPicker
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* projectPath="/Users/example/project"
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* onSelect={(command) => console.log('Selected:', command)}
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* onClose={() => setShowPicker(false)}
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* />
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*/
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export const SlashCommandPicker: React.FC<SlashCommandPickerProps> = ({
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projectPath,
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onSelect,
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onClose,
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initialQuery = "",
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className,
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}) => {
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const [commands, setCommands] = useState<SlashCommand[]>([]);
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const [filteredCommands, setFilteredCommands] = useState<SlashCommand[]>([]);
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const [isLoading, setIsLoading] = useState(true);
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const [error, setError] = useState<string | null>(null);
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const [selectedIndex, setSelectedIndex] = useState(0);
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const [searchQuery, setSearchQuery] = useState(initialQuery);
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const commandListRef = useRef<HTMLDivElement>(null);
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// Load commands on mount or when project path changes
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useEffect(() => {
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loadCommands();
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}, [projectPath]);
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// Filter commands based on search query
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useEffect(() => {
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if (!commands.length) {
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setFilteredCommands([]);
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return;
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}
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const query = searchQuery.toLowerCase();
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if (!query) {
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setFilteredCommands(commands);
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} else {
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const filtered = commands.filter(cmd => {
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// Match against command name
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if (cmd.name.toLowerCase().includes(query)) return true;
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// Match against full command
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if (cmd.full_command.toLowerCase().includes(query)) return true;
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// Match against namespace
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if (cmd.namespace && cmd.namespace.toLowerCase().includes(query)) return true;
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// Match against description
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if (cmd.description && cmd.description.toLowerCase().includes(query)) return true;
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return false;
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});
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// Sort by relevance
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filtered.sort((a, b) => {
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// Exact name match first
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const aExact = a.name.toLowerCase() === query;
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const bExact = b.name.toLowerCase() === query;
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if (aExact && !bExact) return -1;
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if (!aExact && bExact) return 1;
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// Then by name starts with
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const aStarts = a.name.toLowerCase().startsWith(query);
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const bStarts = b.name.toLowerCase().startsWith(query);
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if (aStarts && !bStarts) return -1;
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if (!aStarts && bStarts) return 1;
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// Then alphabetically
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return a.name.localeCompare(b.name);
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});
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setFilteredCommands(filtered);
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}
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// Reset selected index when filtered list changes
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setSelectedIndex(0);
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}, [searchQuery, commands]);
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// Keyboard navigation
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useEffect(() => {
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const handleKeyDown = (e: KeyboardEvent) => {
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switch (e.key) {
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case 'Escape':
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e.preventDefault();
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onClose();
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break;
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case 'Enter':
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e.preventDefault();
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if (filteredCommands.length > 0 && selectedIndex < filteredCommands.length) {
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onSelect(filteredCommands[selectedIndex]);
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}
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break;
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case 'ArrowUp':
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e.preventDefault();
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setSelectedIndex(prev => Math.max(0, prev - 1));
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break;
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case 'ArrowDown':
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e.preventDefault();
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setSelectedIndex(prev => Math.min(filteredCommands.length - 1, prev + 1));
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break;
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}
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};
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window.addEventListener('keydown', handleKeyDown);
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return () => window.removeEventListener('keydown', handleKeyDown);
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}, [filteredCommands, selectedIndex, onSelect, onClose]);
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// Scroll selected item into view
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useEffect(() => {
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if (commandListRef.current) {
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const selectedElement = commandListRef.current.querySelector(`[data-index="${selectedIndex}"]`);
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if (selectedElement) {
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selectedElement.scrollIntoView({ block: 'nearest', behavior: 'smooth' });
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}
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}
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}, [selectedIndex]);
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const loadCommands = async () => {
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try {
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setIsLoading(true);
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setError(null);
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// Always load fresh commands from filesystem
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const loadedCommands = await api.slashCommandsList(projectPath);
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setCommands(loadedCommands);
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} catch (err) {
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console.error("Failed to load slash commands:", err);
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setError(err instanceof Error ? err.message : 'Failed to load commands');
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setCommands([]);
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} finally {
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setIsLoading(false);
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}
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};
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const handleCommandClick = (command: SlashCommand) => {
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onSelect(command);
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};
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// Group commands by namespace (or "Commands" if no namespace)
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const groupedCommands = filteredCommands.reduce((acc, cmd) => {
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const key = cmd.namespace || "Commands";
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if (!acc[key]) {
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acc[key] = [];
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}
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acc[key].push(cmd);
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return acc;
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}, {} as Record<string, SlashCommand[]>);
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// Update search query from parent
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useEffect(() => {
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setSearchQuery(initialQuery);
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}, [initialQuery]);
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return (
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<motion.div
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initial={{ opacity: 0, scale: 0.95 }}
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animate={{ opacity: 1, scale: 1 }}
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exit={{ opacity: 0, scale: 0.95 }}
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className={cn(
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"absolute bottom-full mb-2 left-0 z-50",
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"w-[600px] h-[400px]",
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"bg-background border border-border rounded-lg shadow-lg",
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"flex flex-col overflow-hidden",
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className
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)}
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>
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{/* Header */}
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<div className="border-b border-border p-3">
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<div className="flex items-center justify-between">
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<div className="flex items-center gap-2">
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<Command className="h-4 w-4 text-muted-foreground" />
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<span className="text-sm font-medium">Slash Commands</span>
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{searchQuery && (
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<span className="text-xs text-muted-foreground">
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Searching: "{searchQuery}"
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</span>
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)}
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</div>
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<Button
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variant="ghost"
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size="icon"
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onClick={onClose}
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className="h-8 w-8"
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>
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<X className="h-4 w-4" />
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</Button>
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</div>
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</div>
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{/* Command List */}
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<div className="flex-1 overflow-y-auto relative">
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{isLoading && (
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<div className="flex items-center justify-center h-full">
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<span className="text-sm text-muted-foreground">Loading commands...</span>
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</div>
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)}
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{error && (
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<div className="flex flex-col items-center justify-center h-full p-4">
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<AlertCircle className="h-8 w-8 text-destructive mb-2" />
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<span className="text-sm text-destructive text-center">{error}</span>
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</div>
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)}
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{!isLoading && !error && filteredCommands.length === 0 && (
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<div className="flex flex-col items-center justify-center h-full">
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<Search className="h-8 w-8 text-muted-foreground mb-2" />
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<span className="text-sm text-muted-foreground">
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{searchQuery ? 'No commands found' : 'No commands available'}
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</span>
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{!searchQuery && (
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<p className="text-xs text-muted-foreground mt-2 text-center px-4">
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Create commands in <code className="px-1">.claude/commands/</code> or <code className="px-1">~/.claude/commands/</code>
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</p>
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)}
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</div>
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)}
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{!isLoading && !error && filteredCommands.length > 0 && (
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<div className="p-2" ref={commandListRef}>
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{/* If no grouping needed, show flat list */}
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{Object.keys(groupedCommands).length === 1 ? (
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<div className="space-y-0.5">
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{filteredCommands.map((command, index) => {
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const Icon = getCommandIcon(command);
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const isSelected = index === selectedIndex;
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return (
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<button
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key={command.id}
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data-index={index}
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onClick={() => handleCommandClick(command)}
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onMouseEnter={() => setSelectedIndex(index)}
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className={cn(
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"w-full flex items-start gap-3 px-3 py-2 rounded-md",
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"hover:bg-accent transition-colors",
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"text-left",
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isSelected && "bg-accent"
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)}
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>
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<Icon className="h-4 w-4 mt-0.5 flex-shrink-0 text-muted-foreground" />
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<div className="flex-1 min-w-0">
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<div className="flex items-baseline gap-2">
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<span className="font-mono text-sm text-primary">
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{command.full_command}
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</span>
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{command.accepts_arguments && (
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<span className="text-xs text-muted-foreground">
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[args]
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</span>
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)}
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</div>
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{command.description && (
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<p className="text-xs text-muted-foreground mt-0.5 truncate">
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{command.description}
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</p>
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)}
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<div className="flex items-center gap-3 mt-1">
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{command.allowed_tools.length > 0 && (
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<span className="text-xs text-muted-foreground">
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{command.allowed_tools.length} tool{command.allowed_tools.length === 1 ? '' : 's'}
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</span>
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)}
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{command.has_bash_commands && (
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<span className="text-xs text-blue-600 dark:text-blue-400">
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Bash
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</span>
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)}
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{command.has_file_references && (
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<span className="text-xs text-green-600 dark:text-green-400">
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Files
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</span>
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)}
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</div>
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</div>
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</button>
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);
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})}
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</div>
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) : (
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// Show grouped by scope/namespace
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<div className="space-y-4">
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{Object.entries(groupedCommands).map(([groupKey, groupCommands]) => (
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<div key={groupKey}>
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<h3 className="text-xs font-medium text-muted-foreground uppercase tracking-wider px-3 mb-1">
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{groupKey}
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</h3>
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<div className="space-y-0.5">
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{groupCommands.map((command) => {
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const Icon = getCommandIcon(command);
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const globalIndex = filteredCommands.indexOf(command);
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const isSelected = globalIndex === selectedIndex;
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return (
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<button
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key={command.id}
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data-index={globalIndex}
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onClick={() => handleCommandClick(command)}
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onMouseEnter={() => setSelectedIndex(globalIndex)}
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className={cn(
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"w-full flex items-start gap-3 px-3 py-2 rounded-md",
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"hover:bg-accent transition-colors",
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"text-left",
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isSelected && "bg-accent"
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)}
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>
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<Icon className="h-4 w-4 mt-0.5 flex-shrink-0 text-muted-foreground" />
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<div className="flex-1 min-w-0">
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<div className="flex items-baseline gap-2">
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<span className="font-mono text-sm text-primary">
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{command.full_command}
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</span>
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{command.accepts_arguments && (
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<span className="text-xs text-muted-foreground">
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[args]
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</span>
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)}
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</div>
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{command.description && (
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<p className="text-xs text-muted-foreground mt-0.5 truncate">
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{command.description}
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</p>
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)}
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<div className="flex items-center gap-3 mt-1">
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{command.allowed_tools.length > 0 && (
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<span className="text-xs text-muted-foreground">
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{command.allowed_tools.length} tool{command.allowed_tools.length === 1 ? '' : 's'}
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</span>
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)}
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{command.has_bash_commands && (
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<span className="text-xs text-blue-600 dark:text-blue-400">
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Bash
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</span>
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)}
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{command.has_file_references && (
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<span className="text-xs text-green-600 dark:text-green-400">
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Files
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</span>
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)}
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</div>
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</div>
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</button>
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);
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})}
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</div>
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</div>
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))}
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</div>
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)}
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</div>
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)}
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</div>
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{/* Footer */}
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<div className="border-t border-border p-2">
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<p className="text-xs text-muted-foreground text-center">
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↑↓ Navigate • Enter Select • Esc Close
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</p>
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</div>
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</motion.div>
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);
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};
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Reference in New Issue
Block a user