fix(agents): improve process termination with multi-layer kill strategy
Resolves #87 and #9 by implementing a robust three-tier process termination approach: 1. ProcessRegistry kill - primary method using run_id tracking 2. ClaudeProcessState kill - fallback via stored process handle 3. System kill command - last resort using PID and OS commands Key improvements: - Enhanced logging throughout termination flow for better debugging - Graceful fallback between termination methods - Proper UI state management even when backend termination fails - Track run_id in AgentExecution component for targeted process killing - Comprehensive error handling with user-friendly feedback - Consistent event emission for UI synchronization This ensures agents can be properly stopped without requiring application restart, addressing the core issue where STOP requests were ignored and processes continued running.
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@@ -917,25 +917,41 @@ pub async fn cancel_claude_execution(
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session_id
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);
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let killed = if let Some(sid) = &session_id {
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// Try to find and kill via ProcessRegistry first
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let registry = app.state::<crate::process::ProcessRegistryState>();
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if let Ok(Some(process_info)) = registry.0.get_claude_session_by_id(sid) {
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match registry.0.kill_process(process_info.run_id).await {
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Ok(success) => success,
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Err(e) => {
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log::warn!("Failed to kill via registry: {}", e);
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false
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}
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}
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} else {
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false
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}
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} else {
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false
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};
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let mut killed = false;
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let mut attempted_methods = Vec::new();
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// If registry kill didn't work, try the legacy approach
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// Method 1: Try to find and kill via ProcessRegistry using session ID
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if let Some(sid) = &session_id {
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let registry = app.state::<crate::process::ProcessRegistryState>();
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match registry.0.get_claude_session_by_id(sid) {
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Ok(Some(process_info)) => {
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log::info!("Found process in registry for session {}: run_id={}, PID={}",
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sid, process_info.run_id, process_info.pid);
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match registry.0.kill_process(process_info.run_id).await {
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Ok(success) => {
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if success {
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log::info!("Successfully killed process via registry");
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killed = true;
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} else {
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log::warn!("Registry kill returned false");
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}
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}
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Err(e) => {
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log::warn!("Failed to kill via registry: {}", e);
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}
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}
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attempted_methods.push("registry");
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}
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Ok(None) => {
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log::warn!("Session {} not found in ProcessRegistry", sid);
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}
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Err(e) => {
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log::error!("Error querying ProcessRegistry: {}", e);
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}
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}
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}
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// Method 2: Try the legacy approach via ClaudeProcessState
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if !killed {
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let claude_state = app.state::<ClaudeProcessState>();
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let mut current_process = claude_state.current_process.lock().await;
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@@ -943,24 +959,57 @@ pub async fn cancel_claude_execution(
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if let Some(mut child) = current_process.take() {
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// Try to get the PID before killing
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let pid = child.id();
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log::info!("Attempting to kill Claude process with PID: {:?}", pid);
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log::info!("Attempting to kill Claude process via ClaudeProcessState with PID: {:?}", pid);
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// Kill the process
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match child.kill().await {
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Ok(_) => {
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log::info!("Successfully killed Claude process");
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log::info!("Successfully killed Claude process via ClaudeProcessState");
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killed = true;
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}
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Err(e) => {
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log::error!("Failed to kill Claude process: {}", e);
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return Err(format!("Failed to kill Claude process: {}", e));
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log::error!("Failed to kill Claude process via ClaudeProcessState: {}", e);
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// Method 3: If we have a PID, try system kill as last resort
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if let Some(pid) = pid {
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log::info!("Attempting system kill as last resort for PID: {}", pid);
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let kill_result = if cfg!(target_os = "windows") {
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std::process::Command::new("taskkill")
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.args(["/F", "/PID", &pid.to_string()])
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.output()
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} else {
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std::process::Command::new("kill")
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.args(["-KILL", &pid.to_string()])
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.output()
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};
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match kill_result {
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Ok(output) if output.status.success() => {
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log::info!("Successfully killed process via system command");
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killed = true;
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}
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Ok(output) => {
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let stderr = String::from_utf8_lossy(&output.stderr);
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log::error!("System kill failed: {}", stderr);
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}
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Err(e) => {
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log::error!("Failed to execute system kill command: {}", e);
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}
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}
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}
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}
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}
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attempted_methods.push("claude_state");
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} else {
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log::warn!("No active Claude process to cancel");
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log::warn!("No active Claude process in ClaudeProcessState");
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}
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}
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// Emit cancellation events
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if !killed && attempted_methods.is_empty() {
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log::warn!("No active Claude process found to cancel");
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}
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// Always emit cancellation events for UI consistency
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if let Some(sid) = session_id {
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let _ = app.emit(&format!("claude-cancelled:{}", sid), true);
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tokio::time::sleep(tokio::time::Duration::from_millis(100)).await;
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@@ -972,6 +1021,12 @@ pub async fn cancel_claude_execution(
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tokio::time::sleep(tokio::time::Duration::from_millis(100)).await;
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let _ = app.emit("claude-complete", false);
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if killed {
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log::info!("Claude process cancellation completed successfully");
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} else if !attempted_methods.is_empty() {
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log::warn!("Claude process cancellation attempted but process may have already exited. Attempted methods: {:?}", attempted_methods);
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}
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Ok(())
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}
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@@ -2063,3 +2118,4 @@ pub async fn track_session_messages(
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}
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Ok(())
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}
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@@ -213,6 +213,7 @@ impl ProcessRegistry {
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if let Some(handle) = processes.get(&run_id) {
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(handle.info.pid, handle.child.clone())
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} else {
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warn!("Process {} not found in registry", run_id);
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return Ok(false); // Process not found
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}
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};
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@@ -233,16 +234,25 @@ impl ProcessRegistry {
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}
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Err(e) => {
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error!("Failed to send kill signal to process {}: {}", run_id, e);
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return Err(format!("Failed to kill process: {}", e));
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// Don't return error here, try fallback method
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false
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}
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}
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} else {
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false // Process already killed
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warn!("No child handle available for process {} (PID: {}), attempting system kill", run_id, pid);
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false // Process handle not available, try fallback
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}
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};
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// If direct kill didn't work, try system command as fallback
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if !kill_sent {
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return Ok(false);
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info!("Attempting fallback kill for process {} (PID: {})", run_id, pid);
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match self.kill_process_by_pid(run_id, pid) {
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Ok(true) => return Ok(true),
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Ok(false) => warn!("Fallback kill also failed for process {} (PID: {})", run_id, pid),
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Err(e) => error!("Error during fallback kill: {}", e),
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}
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// Continue with the rest of the cleanup even if fallback failed
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}
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// Wait for the process to exit (with timeout)
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@@ -297,6 +307,8 @@ impl ProcessRegistry {
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if let Ok(mut child_guard) = child_arc.lock() {
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*child_guard = None;
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}
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// One more attempt with system kill
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let _ = self.kill_process_by_pid(run_id, pid);
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}
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}
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@@ -92,6 +92,7 @@ export const AgentExecution: React.FC<AgentExecutionProps> = ({
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const fullscreenMessagesEndRef = useRef<HTMLDivElement>(null);
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const unlistenRefs = useRef<UnlistenFn[]>([]);
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const elapsedTimeIntervalRef = useRef<NodeJS.Timeout | null>(null);
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const [runId, setRunId] = useState<number | null>(null);
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// Filter out messages that shouldn't be displayed
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const displayableMessages = React.useMemo(() => {
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@@ -266,24 +267,24 @@ export const AgentExecution: React.FC<AgentExecutionProps> = ({
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};
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const handleExecute = async () => {
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if (!projectPath || !task.trim()) return;
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let runId: number | null = null;
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try {
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setIsRunning(true);
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setError(null);
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setExecutionStartTime(Date.now());
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setMessages([]);
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setRawJsonlOutput([]);
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setExecutionStartTime(Date.now());
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setElapsedTime(0);
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setTotalTokens(0);
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// Execute the agent with model override and get run ID
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runId = await api.executeAgent(agent.id!, projectPath, task, model);
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setRunId(null);
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// Clear any existing listeners
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unlistenRefs.current.forEach(unlisten => unlisten());
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unlistenRefs.current = [];
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// Execute the agent and get the run ID
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const executionRunId = await api.executeAgent(agent.id!, projectPath, task, model);
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console.log("Agent execution started with run ID:", executionRunId);
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setRunId(executionRunId);
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// Set up event listeners with run ID isolation
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const outputUnlisten = await listen<string>(`agent-output:${runId}`, (event) => {
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const outputUnlisten = await listen<string>(`agent-output:${executionRunId}`, (event) => {
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try {
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// Store raw JSONL
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setRawJsonlOutput(prev => [...prev, event.payload]);
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@@ -296,12 +297,12 @@ export const AgentExecution: React.FC<AgentExecutionProps> = ({
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}
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});
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const errorUnlisten = await listen<string>(`agent-error:${runId}`, (event) => {
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const errorUnlisten = await listen<string>(`agent-error:${executionRunId}`, (event) => {
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console.error("Agent error:", event.payload);
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setError(event.payload);
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});
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const completeUnlisten = await listen<boolean>(`agent-complete:${runId}`, (event) => {
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const completeUnlisten = await listen<boolean>(`agent-complete:${executionRunId}`, (event) => {
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setIsRunning(false);
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setExecutionStartTime(null);
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if (!event.payload) {
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@@ -309,7 +310,7 @@ export const AgentExecution: React.FC<AgentExecutionProps> = ({
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}
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});
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const cancelUnlisten = await listen<boolean>(`agent-cancelled:${runId}`, () => {
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const cancelUnlisten = await listen<boolean>(`agent-cancelled:${executionRunId}`, () => {
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setIsRunning(false);
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setExecutionStartTime(null);
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setError("Agent execution was cancelled");
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@@ -318,16 +319,41 @@ export const AgentExecution: React.FC<AgentExecutionProps> = ({
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unlistenRefs.current = [outputUnlisten, errorUnlisten, completeUnlisten, cancelUnlisten];
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} catch (err) {
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console.error("Failed to execute agent:", err);
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setError("Failed to execute agent");
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setIsRunning(false);
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setExecutionStartTime(null);
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setRunId(null);
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// Show error in messages
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setMessages(prev => [...prev, {
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type: "result",
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subtype: "error",
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is_error: true,
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result: `Failed to execute agent: ${err instanceof Error ? err.message : 'Unknown error'}`,
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duration_ms: 0,
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usage: {
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input_tokens: 0,
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output_tokens: 0
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}
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}]);
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}
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};
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const handleStop = async () => {
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try {
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// TODO: Implement actual stop functionality via API
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// For now, just update the UI state
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if (!runId) {
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console.error("No run ID available to stop");
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return;
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}
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// Call the API to kill the agent session
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const success = await api.killAgentSession(runId);
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if (success) {
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console.log(`Successfully stopped agent session ${runId}`);
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} else {
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console.warn(`Failed to stop agent session ${runId} - it may have already finished`);
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}
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// Update UI state
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setIsRunning(false);
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setExecutionStartTime(null);
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@@ -349,6 +375,22 @@ export const AgentExecution: React.FC<AgentExecutionProps> = ({
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}]);
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} catch (err) {
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console.error("Failed to stop agent:", err);
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// Still update UI state even if the backend call failed
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setIsRunning(false);
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setExecutionStartTime(null);
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// Show error message
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setMessages(prev => [...prev, {
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type: "result",
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subtype: "error",
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is_error: true,
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result: `Failed to stop execution: ${err instanceof Error ? err.message : 'Unknown error'}`,
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duration_ms: elapsedTime * 1000,
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usage: {
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input_tokens: totalTokens,
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output_tokens: 0
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}
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}]);
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}
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};
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@@ -606,7 +606,25 @@ export const ClaudeCodeSession: React.FC<ClaudeCodeSessionProps> = ({
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setError(null);
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} catch (err) {
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console.error("Failed to cancel execution:", err);
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setError("Failed to cancel execution");
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// Even if backend fails, we should update UI to reflect stopped state
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// Add error message but still stop the UI loading state
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const errorMessage: ClaudeStreamMessage = {
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type: "system",
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subtype: "error",
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result: `Failed to cancel execution: ${err instanceof Error ? err.message : 'Unknown error'}. The process may still be running in the background.`,
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timestamp: new Date().toISOString()
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};
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setMessages(prev => [...prev, errorMessage]);
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// Clean up listeners anyway
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unlistenRefs.current.forEach(unlisten => unlisten());
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unlistenRefs.current = [];
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// Reset states to allow user to continue
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setIsLoading(false);
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hasActiveSessionRef.current = false;
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setError(null);
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} finally {
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setIsCancelling(false);
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}
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